On 7th of April 2022 at 12:00 PM UTC Crypto Talkz hosted AMA with BITBOW

🌟Mr. Daniel – CFO of Bitbow shared us the Details about ‘ Bitbow ‘ and it’s Unique features… 🌟

Introduction Segment

First, Can you make a brief introduction about yourself and the BitBow?

Daniel : My name is Daniel. I acted as the CMO of BitBow. Previously I used to work as a marketing strategist at some global agencies and started to join the bitbow team in August last year when the project was at the initial stage.

I am also a former professional DoTA2 player but only at a national level, and have been playing video games since I was little.

I believe the current growth in the p2e and gamefi ecosystem is more than just a trend, it is a new phenomena that’s gonna change the way society in general views gaming.

BitBow is a play-to-earn shooting NFT game. Players can play both PVP and PVE to win game tokens, advanced equipment, and limited version NFTs. The diverse game levels, close-to-reality gaming experience, and spectacular battle scene all provide players with unprecedented gaming pleasure. BitBow is a casual game in which players can enter or exit whenever and wherever they want. All assets in the game belong to the player and can be either traded or withdrawn freely. BitBow integrates GameFi and SocialFi. Its skin NFT can not only improve combat capacity but also be a status symbol. Players with skin NFTs can interact with each other, and enjoy privileges such as exclusive weapons, token rewards, and game dividends.

Can you tell us more about BitBow and how it differentiates from other projects?

Daniel : BitBow is a mobile version game, you can play it on a mobile phone, so that it won’t limit the time or space, you can earn money whenever you want, I think it’s a great advantage.

Here is a screenshot of game

Another difference, BitBow can also give users chances to earn other famous tokens, users can join in the Drill Arena campaign holded by us. The reward of BitBow’s first Drill Arena campaign is 2000U of $GMT, the token of Stepn, actually the campaign is still on, users interested in earning $GMT can check it here:

What are some of the major milestone’s you guys have hit so far and why are they important?

Daniel: First of all, I would like to thank Binance NFT Marketplace for their support of the BitBow offering. And we also want to thank the trust from our users, we provided a total of 280,000 mystery boxes for sale at a price of 19.9BUSD, and all the 280,000 mystery boxes were sold out immediately, that really inspired us. For now, everything just goes as our roadmap:

Quarter 4, 2021
The game officially launched; PVE and PVP game enabled
Weapon leasing system launched, and club function fully online

Quarter 1, 2022
Community governance function enabled to enhance the potential for token value capture
More matchmaking games launched and more unique props and equipment included

Quarter 2, 2022
Gradually deployed on more public chains and cross-chain asset transfers launched

Quarter3, 2022
Gamefi aggregation platform launched and the platform economy formally starts

May I ask at this point, do you already have some partnerships lined up?

Daniel : Yes, of course. We have all kinds of partnerships. For example, we have strategic cooperation with Galaxy\Nextype\ melos, and we are also in touch with famous IDO platforms, like BSC launch/tokensoft/DODO/gamestarter. In the near future, BitBow will start IDO on these platforms. Please stay tuned:

And lastly, Is there any bullish information that hasn’t yet been made public that you can share with our community for ‘exclusive’ news before we wrap up our first segment?

Daniel : Yes, I’d be glad to. Actually, BitBow is going to sale mystery box on treasureland next monday ( April 11 12pm UTC), this time, instead of selling a large bunch of 28k mystery boxes like what we did on Binance marketplace, we only sale 500. We try to make Bitbow NFT more valuable by limiting the amount. The price of BitBow mystery boxes is 0.05 BNB, and users have opportunities to get SSR NFT which values more than 1000U, it’s a big chance.

Host : Thanks for that well detailed introduction about BitBow❤️

Twitter segment

Q1. Without proper marketing and capital infusion, the project dies. How do you convince us you have adequate marketing power and capital to push this project to the top project?

We are focused on building products that provide real opportunity and pleasure for people around the world! We’ve also built a reputation for good brand and treasury management, ensuring that the decentralised community protects their money to ensure a long-term growth roadmap!

Q2. Bitverse sounds like an important plan for BitBow to expand its ecosystem. Can you tell us more about the Bitverse platform?

Daniel : Bitverse is a one-stop GameFi aggregation platform dedicated to providing complete technical solutions for game developers, including API interfaces, technical modules, wallet support, etc. At the application level, Bitverse provides a rich application development framework and flexible deployment methods, facilitating different types of developers to quickly access and build applications.

Bitverse is also an incubation platform. GameFi projects can launch community fundraising on Bitverse, where they can receive support in user traffic, funding, and publicity. These resources provided on Bitverse help projects complete cold starts. Bitverse also provides projects with liquidity tools, such as staking and farming to help games improve their economic model design; in addition, game display, guild, community, and other ecological support on Bitverse enable games to quickly acquire users and expand their influence.

For players, Bitverse aggregates the best GameFi projects in the market, and offers a one-stop information showcase to help players make informed decisions in the market and thereby avoid investment losses. Bitverse also provides a series of tutorials on game play, token transfer, NFT trading, liquidity mining, and so on, which can help novice users quickly understand the rules of the whole GameFi field; last but not least, the game community established by Bitverse is also a place for players to exchange game strategies, investment tips, and even form team battles. This can further improve user stickiness and continuously attract new user traffic to the project.

Q3. Although Earning in game is important but having fun while earning is also important. So, to what extent does Bitbow focus on the entertaining aspect of the game? What actions were taken to help make this game suitable for everyone, including non-crypto people?

Daniel : The issues you mentioned were considered when we designed the game, we designed a special social system to solve the boring gameplay problem.

In BitBow, the following systems are included to meet players’ social needs:
Friends system, where players can become friends and establish long-term connections between them as they start to experience the game together.

Communication system, which in addition to the instant messaging module enables players to leave messages and likes on their friends’ status, share or request gifts, invite new friends to join the game or exchange game strategies between friends.

Honour system, that is, the game’s ranking display. Rankings have strong social effects, as they stimulate players to catch up with each other or encourage them to compete together. This ability of players to showcase their high scores, records or achievements to their friends, will only motivate them to continue their BitBow journeys.

Club system. Clubs attract large numbers of individual users to enter and become club members, which provide advanced equipment, novice assistance, team battle rewards, etc. Such interactions will establish close groups within the game and thus improve the loyalty of players in BitBow.

Socialisation is a necessary element to increase the loyalty for a game, because it brings people with common interests together to have fun. Inevitably, a group of people interacting with each other will generate socialisation and therefore the friend, communication, honour and club system were created in BitBow to meet players’ social needs. This means that in their spare time after work, players will be able to enter BitBow and casually play some games with their friends. Such moments will definitely create instances of pure psychological pleasure.

Q4. The economic model is what players care about. Could you talk about your economic model. Besides the fact that #BITBOW is the Play-to-Earn game,what are the other financial models applied within the project? Is there a possiblity to use your token for staking or farming?

Daniel: BitBow uses a tokenomics based on two types of tokens in circulation: Target and Arrow. Target is the functional token in the game, which can be used to upgrade weapons, buy stamina and increase the revival chance, etc. Players can acquire Target by completing daily tasks and participating in PVE.
Arrow is BitBow’s governance token, with a total circulation limit of 10,000,000. Arrow can be used for community governance, as well as buying weapons, special targets, or skins in the Marketplace. Besides the secondary market, players can also acquire Arrow by defeating opponents in PVP battles or participating in operational activities held by BitBow.

BitBow’s tokenomics is designed to strictly control the output of tokens. The market circulation grows slowly, which is more beneficial to subsequent market value management and prevents uncontrollable price increases due to high inflation. BitBow has multiple token burning scenarios and the team has been constantly enriching the scenarios. BitBow’s tokenomics will not explode quickly, but it can make the game’s life cycle more durable and more playable. It is BitBow’s philosophy to use time in exchange for greater development space in the future.

Q5. Can you tell us about the team’s development plan?

Daniel: We will focus all our efforts on preparing for the launch of BitBow and then we will plan some events to attract users. We have accumulated more than 40 million users in the Southeast Asian market before, and they mainly are players of traditional games. We want to attract these players to BitBow through the Play to Earn mechanism. This P2E economic design not only brings players income when they play the game but also enables the launch of BitBow.

After the project launch, it will be time to create a larger scale value circulation channel. At that time, BitBow will open cross-chain services to capture more platform users and prepare for the launch of Bitverse.

When the game receives wide popularity among a large number of players, BitBow will launch Bitverse and create a GameFi system within the game. Users will have access to other quality GameFi projects on various chains, in addition to BitBow. This will help BitBow step out of the crypto world and attract users from the traditional gaming and financial markets.

Telegram Live Segment

BitBow is a play-to-earn NFT shooting game. Players can play PVP and PVE to win game tokens, advanced equipment. However, what are the initial requirements to start playing on BitBow? Do I need to hold NFT or hold some tokens to enjoy & play BitBow Games?

Yes, users need Bow to play game. If you own high-level NFT, like SR\SSR, you can acquire more reward and experience in the game, so that you can earn more

Currently there are blockchain games which require the player to have to play up to 3 hours a day in order to get some profit so I would like to know if BitBow implements another incentive model where players don’t have to spend so much time in the game?

In bitbow, there is no need for you to keep playing for hours, you can play it whenever you are free. To fininsh one round of game can only takes you 50 seconds, you can even play it when you are waiting for bus, I think it’s a very big advantage of this game. You can try it:, I believe you will love it

I see your game graphics are very good, but can you tell me about how demanding your game is for our mobile devices? Will this game be available for PC or only mobile phone?

We try to make BitBow the easiest game to earn, though BitBow is available for both PC and mobile phone, we recommend you play it on mobile phone, because it’s more convenient. There is no need to download APP, you can play it on webpage.

𝗰𝗮𝗻 𝘆𝗼𝘂 𝗲𝘅𝗽𝗹𝗮𝗶𝗻 𝗮 𝗹𝗶𝘁𝘁𝗹𝗲 𝘄𝗵𝗮𝘁 𝘁𝗵𝗲 𝗳𝘂𝗻𝗰𝘁𝗶𝗼𝗻 𝗼𝗳 𝘁𝗵𝗲 𝗖𝗟𝗨𝗕 𝗳𝗲𝗮𝘁𝘂𝗿𝗲 𝗶𝗻 𝘁𝗵𝗲 𝗴𝗮𝗺𝗲 𝗶𝘀 ??
𝗮𝗻𝗱 𝗮𝗿𝗲 𝘁𝗵𝗲𝗿𝗲 𝗮𝗻𝘆 𝗯𝗲𝗻𝗲𝗳𝗶𝘁𝘀 𝗼𝗿 𝗿𝗲𝘄𝗮𝗿𝗱𝘀 𝘄𝗵𝗲𝗻 𝗽𝗹𝗮𝘆𝗲𝗿𝘀 𝗽𝗮𝗿𝘁𝗶𝗰𝗶𝗽𝗮𝘁𝗲 𝗶𝗻 𝗖𝗟𝗨𝗕 ??

Club will be one of the structures where BitBow’s play is more organized and confrontational.

① Social: players with good leadership can form their own clubs through various channels and support skilled players by providing weapons and other props in order to gain significant revenue;
② Weapons: Club is a game guild formed by players, and can provide members with weapons and other props for free to fight against each other. The revenue gained by members using the props will be shared with all Club members;
③ Generous rewards: members can also represent the club in groups to get token rewards as well as winning glory for the team.

BitBow game has PVE, PVP and other games. The format of the game is simple. What are BitBow’s PVE and PVP features? What other forms of play do you plan to include? How is the game format?

BitBow’s gameplay is divided into PVE and PVP. In PVE, players can earn Target tokens and Arrow tokens incentive respectively. By participating in additional game events, you can earn interesting lotto coupons that may have a good chance of generous returns.
There are 40 levels in the PVE tournament, and players will be rewarded with Target tokens for each level they pass. The points players earn in the PVE tournament determine their rating. The higher the rating the more tokens they will receive.

Arena (PVP)
There are four groups: Bronze, Silver, Gold and Diamond. Players can enter the arena of the corresponding group and play against other players. Before the battle starts, both sides need to deposit a certain number of Arrow or Target tokens into the prize pool. The winning side will take all money in the pool after the battle.

Tournaments are held once a month in the game and are divided into individual and team tournaments. Individuals or teams that win in tournaments will receive shooter points.
The points earned can be exchanged for lottery tickets that can be sold directly in the lottery or on the Marketplace.
The rewards of Lotto tickets include:
① Arrow tokens;
② S3 limited skins (see character skins section for details).
③ Popular NFTs in the Marketplace (not limited to public chains, such as Punks, BATC, MekaVerse, etc.).
④ Trendy toys (such as various toys from Supreme)

📌 Here below are links for you to get the latest update about BitBow


Leave a Comment

Your email address will not be published. Required fields are marked *